| Package | org.ffilmation.engine.elements |
| Class | public class fWall |
| Inheritance | fWall fPlane fRenderableElement fElement flash.events.EventDispatcher |
Walls are created when the scene is processed
YOU CAN'T CREATE INSTANCES OF THIS OBJECT.
| Property | Defined by | ||
|---|---|---|---|
![]() | castShadows : Boolean = true
Boolean value indicating if this object casts shadows.
| fRenderableElement | |
![]() | container : MovieClip WARNING!!!: This property only exists when the scene is being rendered and the graphic elements have been created. | fRenderableElement | |
![]() | controller : fEngineElementController
Retrieves controller from this element
| fElement | |
![]() | customData : Object
As elements are not defined as "dynamic", this property can be used to store extra info about this element at run-time.
| fElement | |
![]() | flashClip : MovieClip
A reference to the library movieclip that was attached to create the element, so you
can acces methods inside, nested clips or whatever
| fRenderableElement | |
![]() | holes : Array
Array of holes in this plane.
| fPlane | |
| horizontal : Boolean
A wall can be either horizontal ( goes along x axis ) or vertical ( goes along y axis )
| fWall | ||
![]() | id : String
The string identifier of this element.
| fElement | |
![]() | material : fMaterial
Material applied to this plane
| fPlane | |
| pixelHeight : Number
Wall height ( real height, position along z-axis )
| fWall | ||
| pixelSize : Number
Wall length in pixels.
| fWall | ||
![]() | receiveLights : Boolean = true
Boolean value indicating if this object receives lighting.
| fRenderableElement | |
![]() | receiveShadows : Boolean = true
Boolean value indicating if this object receives shadows.
| fRenderableElement | |
![]() | solid : Boolean = true
Boolean value indicating if this object collides with others.
| fRenderableElement | |
| vertical : Boolean
A wall can be either horizontal ( goes along x axis ) or vertical ( goes along y axis )
| fWall | ||
![]() | x : Number
X coordinate fot this element
| fElement | |
![]() | xmlObj : XML
This is the XML node from the scene XML that generated this element.
| fElement | |
![]() | y : Number
Y coordinate for this element
| fElement | |
![]() | z : Number
Z coordinate for this element
| fElement | |
| horizontal | property |
public var horizontal:BooleanA wall can be either horizontal ( goes along x axis ) or vertical ( goes along y axis )
| pixelHeight | property |
public var pixelHeight:NumberWall height ( real height, position along z-axis )
| pixelSize | property |
public var pixelSize:NumberWall length in pixels.
| vertical | property |
public var vertical:BooleanA wall can be either horizontal ( goes along x axis ) or vertical ( goes along y axis )