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calculateLineOfSight(fromx, fromy, fromz, tox, toy, toz) — Method in class org.ffilmation.engine.core.fAiContainer

This methods returns an array of all the elements that cross an imaginary line between two points, sorted by distance to origin.

call(what, param) — Method in class org.ffilmation.engine.core.fRenderableElement
Calls a function of the base clip
call(what, param) — Method in class org.ffilmation.engine.elements.fObject
Calls a function of the base clip
castShadows — Property in class org.ffilmation.engine.core.fRenderableElement
Boolean value indicating if this object casts shadows.
characters — Property in class org.ffilmation.engine.core.fScene
An array of all characters for fast loop access.
characterShadows — Static property in class org.ffilmation.engine.core.fEngine
This property enables/disables shadow projection of characters
clear(bullet:org.ffilmation.engine.elements:fBullet) — Method in interface org.ffilmation.engine.interfaces.fEngineBulletRenderer
When the bullet dissapears, this is called
CLIP — Constant static property in class org.ffilmation.engine.core.fMaterialTypes

Creates a material from a MovieClip or image exported in any SWF you import into the scene.

CLOSE — Constant static property in class org.ffilmation.engine.core.fHole
The fHole.CLOSE constant defines the value of the type property of the event object for a holeclose event.
COLLIDE — Constant static property in class org.ffilmation.engine.elements.fCharacter
The fCharacter.COLLIDE constant defines the value of the type property of the event object for a charactercollide event.
COLORCHANGE — Constant static property in class org.ffilmation.engine.core.fLight
The fLight.COLORCHANGE constant defines the value of the type property of the event object for a lightcolorchange event.
complete — Property in class org.ffilmation.engine.events.fProcessEvent
A boolean value indicating if the overall process is considered done ( same as checking overall = 100 )
container — Property in class org.ffilmation.engine.core.fEngine
container — Property in class org.ffilmation.engine.core.fRenderableElement

WARNING!!!: This property only exists when the scene is being rendered and the graphic elements have been created.

container — Property in class org.ffilmation.engine.core.fScene
Were this scene is drawn
contours — Property in class org.ffilmation.utils.polygons.fPolygon
The solid contours in this polygon
controller — Property in class org.ffilmation.engine.core.fElement
Retrieves controller from this element
controller — Property in class org.ffilmation.engine.core.fScene
Retrieves controller from this scene
coordinate — Property in class org.ffilmation.engine.datatypes.fCoordinateOccupant
Coordinate in element local coordinates
coordinate — Property in class org.ffilmation.engine.events.fShotEvent
Coordinate of impact, in scene coordinates
createBullet(x, y, z, speedx, speedy, speedz, renderer:org.ffilmation.engine.interfaces:fEngineBulletRenderer) — Method in class org.ffilmation.engine.core.fScene
Creates a new bullet and adds it to the scene.
createCamera() — Method in class org.ffilmation.engine.core.fScene
Creates a new camera associated to the scene
createCharacter(idchar, def, x, y, z) — Method in class org.ffilmation.engine.core.fScene
Creates a new character an adds it to the scene
createOmniLight(idlight, x, y, z, size, color, intensity, decay, bumpMapped) — Method in class org.ffilmation.engine.core.fScene
Creates a new light and adds it to the scene.
createScene(retriever:org.ffilmation.engine.interfaces:fEngineSceneRetriever, width, height, renderer:org.ffilmation.engine.interfaces:fEngineRenderEngine, prof:org.ffilmation.profiler:fProfiler) — Method in class org.ffilmation.engine.core.fEngine
This method creates an scene from an XML definition file.
current — Property in class org.ffilmation.engine.core.fEngine
Scene being currently displayed
current — Property in class org.ffilmation.engine.events.fProcessEvent
Current process completion status, from 0 to 100
currentDescription — Property in class org.ffilmation.engine.events.fProcessEvent
Current process description
customData — Property in class org.ffilmation.engine.core.fElement
As elements are not defined as "dynamic", this property can be used to store extra info about this element at run-time.
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