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VERSION — Constant static property in class org.ffilmation.engine.core.fEngine
Just in case you want to display it
vertical — Property in class org.ffilmation.engine.elements.fWall
A wall can be either horizontal ( goes along x axis ) or vertical ( goes along y axis )
victim — Property in class org.ffilmation.engine.events.fCollideEvent
The element of the scene we collide against
victim — Property in class org.ffilmation.engine.events.fWalkoverEvent
The element of the scene we walk over
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