| Package | org.ffilmation.engine.core |
| Class | public class fMaterial |
Every Plane (walls and floors) in the scene is assigned a Material. The fMaterial Class is used as an interface between the engine and the user-defined materials. The engine provides several material types: Each will end up in a different class being instantiated. See fMaterialTypes to see how materials are defined
See also
| Property | Defined by | ||
|---|---|---|---|
| id : String
The ID for this material.
| fMaterial | ||