| Package | org.ffilmation.engine.interfaces |
| Interface | public interface fEngineSceneController |
| Method | Defined by | ||
|---|---|---|---|
|
assignScene(scene:fScene):void
This is the initialization method
| fEngineSceneController | ||
|
disable():void
This is used to disable the controller.
| fEngineSceneController | ||
|
enable():void
This is used to enable the controller.
| fEngineSceneController | ||
| assignScene | () | method |
public function assignScene(scene:fScene):voidThis is the initialization method
Parametersscene:fScene — The fElement that will be controlled by this class.
|
| disable | () | method |
public function disable():voidThis is used to disable the controller. In complex applications, you will want to enable / disable controllers as you enter / leave scenes, when you trigger a cutscene, pause your game, go to the Options menu, etc etc
| enable | () | method |
public function enable():voidThis is used to enable the controller. In complex applications, you will want to enable / disable controllers as you enter / leave scenes, when you trigger a cutscene, pause your game, go to the Options menu, etc etc