Interfaces
 InterfaceDescription
 fEngineBulletRenderer This interface defines methods that any class that is to be used as a bullet renderer must implement.
 fEngineElementController This interface defines methods that any class that is to be used as an element controller must implement.
 fEngineGenerator This interface defines methods that any class that is to be used as a generator must implement.
 fEngineMaterial This interface defines methods that any class that is to be used as a material in the engine must implement
 fEnginePathfindCriteria This interface defines the methods that any class that is to be used as pathFind criteria must implement
 fEngineRenderEngine If you don't plan to write a custom renderer for the engine, you don't need to know any of these.
This interface defines methods that any class that is to be used as a render engine need to implement.
 fEngineSceneController This interface defines methods that any class that is to be used as an scene controller must implement.
 fEngineSceneRetriever This interface defines methods that any class that is to be used to retrieve an scene XML must implement.