| Interface | Description | |
|---|---|---|
| fEngineBulletRenderer | This interface defines methods that any class that is to be used as a bullet renderer must implement. | |
| fEngineElementController | This interface defines methods that any class that is to be used as an element controller must implement. | |
| fEngineGenerator | This interface defines methods that any class that is to be used as a generator must implement. | |
| fEngineMaterial | This interface defines methods that any class that is to be used as a material in the engine must implement | |
| fEnginePathfindCriteria | This interface defines the methods that any class that is to be used as pathFind criteria must implement | |
| fEngineRenderEngine |
If you don't plan to write a custom renderer for the engine, you don't need to know any of these. This interface defines methods that any class that is to be used as a render engine need to implement. |
|
| fEngineSceneController | This interface defines methods that any class that is to be used as an scene controller must implement. | |
| fEngineSceneRetriever | This interface defines methods that any class that is to be used to retrieve an scene XML must implement. |