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	<title>Comments on: FFilmation Editor progress update</title>
	<atom:link href="http://www.ffilmation.org/website/2008/10/28/ffilmation-editor-progress-update/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ffilmation.org/website/2008/10/28/ffilmation-editor-progress-update/</link>
	<description>Opensource AS3 Isometric Engine</description>
	<lastBuildDate>Thu, 12 May 2011 21:52:55 +0000</lastBuildDate>
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	<item>
		<title>By: admin</title>
		<link>http://www.ffilmation.org/website/2008/10/28/ffilmation-editor-progress-update/comment-page-1/#comment-309</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Fri, 07 Nov 2008 19:00:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.ffilmation.org/website/?p=59#comment-309</guid>
		<description>It&#039;s coming along well, but it is a big endeavour, and quite boring I must say.

I hope to release a first version within two weeks.</description>
		<content:encoded><![CDATA[<p>It&#8217;s coming along well, but it is a big endeavour, and quite boring I must say.</p>
<p>I hope to release a first version within two weeks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Andreas</title>
		<link>http://www.ffilmation.org/website/2008/10/28/ffilmation-editor-progress-update/comment-page-1/#comment-308</link>
		<dc:creator>Andreas</dc:creator>
		<pubDate>Fri, 07 Nov 2008 16:38:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.ffilmation.org/website/?p=59#comment-308</guid>
		<description>Great job so far!

Any approx. ETA for the editor?

It sure would make all of our lives a heck of alot easier!</description>
		<content:encoded><![CDATA[<p>Great job so far!</p>
<p>Any approx. ETA for the editor?</p>
<p>It sure would make all of our lives a heck of alot easier!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stefan</title>
		<link>http://www.ffilmation.org/website/2008/10/28/ffilmation-editor-progress-update/comment-page-1/#comment-300</link>
		<dc:creator>Stefan</dc:creator>
		<pubDate>Sun, 02 Nov 2008 21:32:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.ffilmation.org/website/?p=59#comment-300</guid>
		<description>Hey,
No problem, I can see the logic there.  I will however, keep running my current version of the engine as I am part way through a project that requires them.
Thanks</description>
		<content:encoded><![CDATA[<p>Hey,<br />
No problem, I can see the logic there.  I will however, keep running my current version of the engine as I am part way through a project that requires them.<br />
Thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: admin</title>
		<link>http://www.ffilmation.org/website/2008/10/28/ffilmation-editor-progress-update/comment-page-1/#comment-299</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Fri, 31 Oct 2008 10:17:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.ffilmation.org/website/?p=59#comment-299</guid>
		<description>Hi,

I have removed the generators and generator interface. They were a poor replacement for an editor and I don&#039;t think people will use them anymore ( if they ever did ) when the editor is done.

I try to keep the engine as small and tidy as possible.</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>I have removed the generators and generator interface. They were a poor replacement for an editor and I don&#8217;t think people will use them anymore ( if they ever did ) when the editor is done.</p>
<p>I try to keep the engine as small and tidy as possible.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stefan</title>
		<link>http://www.ffilmation.org/website/2008/10/28/ffilmation-editor-progress-update/comment-page-1/#comment-298</link>
		<dc:creator>Stefan</dc:creator>
		<pubDate>Thu, 30 Oct 2008 21:31:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.ffilmation.org/website/?p=59#comment-298</guid>
		<description>Hey there,
Had a spare second so updated to latest revision from Google Code and found that there seems to be a few issues in compiling.  fScatterGenerator no longer exists?</description>
		<content:encoded><![CDATA[<p>Hey there,<br />
Had a spare second so updated to latest revision from Google Code and found that there seems to be a few issues in compiling.  fScatterGenerator no longer exists?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: admin</title>
		<link>http://www.ffilmation.org/website/2008/10/28/ffilmation-editor-progress-update/comment-page-1/#comment-297</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Wed, 29 Oct 2008 20:34:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.ffilmation.org/website/?p=59#comment-297</guid>
		<description>Not yet. I want to wait until it is reasonabily finished and stable. 

I&#039;m afraid sooner or later someone will recompile it with a different logo and sell it to an unsuspicious client, but this is a common risk with open-source.</description>
		<content:encoded><![CDATA[<p>Not yet. I want to wait until it is reasonabily finished and stable. </p>
<p>I&#8217;m afraid sooner or later someone will recompile it with a different logo and sell it to an unsuspicious client, but this is a common risk with open-source.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex Stone</title>
		<link>http://www.ffilmation.org/website/2008/10/28/ffilmation-editor-progress-update/comment-page-1/#comment-296</link>
		<dc:creator>Alex Stone</dc:creator>
		<pubDate>Wed, 29 Oct 2008 19:10:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.ffilmation.org/website/?p=59#comment-296</guid>
		<description>do you have the editor source up on SVN?</description>
		<content:encoded><![CDATA[<p>do you have the editor source up on SVN?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: admin</title>
		<link>http://www.ffilmation.org/website/2008/10/28/ffilmation-editor-progress-update/comment-page-1/#comment-295</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Wed, 29 Oct 2008 11:56:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.ffilmation.org/website/?p=59#comment-295</guid>
		<description>Hi Stefan

SVN is already updated with the latest version and it should include the cleanup you needed.

IMPORTANT!: Starting at this version all paths defined in any XML are relative to that XML. The standalone editor does not have a valid basepath as a flash movie does, so this change was mandatory. Besides, I think it makes more sense and makes references easier to follow. If you load current scenes with the new version, you will get &quot;File not found&quot; errors. You will have to edit your paths.</description>
		<content:encoded><![CDATA[<p>Hi Stefan</p>
<p>SVN is already updated with the latest version and it should include the cleanup you needed.</p>
<p>IMPORTANT!: Starting at this version all paths defined in any XML are relative to that XML. The standalone editor does not have a valid basepath as a flash movie does, so this change was mandatory. Besides, I think it makes more sense and makes references easier to follow. If you load current scenes with the new version, you will get &#8220;File not found&#8221; errors. You will have to edit your paths.</p>
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	</item>
	<item>
		<title>By: Stefan</title>
		<link>http://www.ffilmation.org/website/2008/10/28/ffilmation-editor-progress-update/comment-page-1/#comment-294</link>
		<dc:creator>Stefan</dc:creator>
		<pubDate>Wed, 29 Oct 2008 00:16:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.ffilmation.org/website/?p=59#comment-294</guid>
		<description>Great! Sounds like good progress...
Would the scene initialization rework include the improved cleanup requirements I emailed about previously? ;)
Also, I&#039;d be happy to run a version of the library closer to any new release to catch any FD3 related compilation errors/omissions in typing.  Just email me if you&#039;re interested.</description>
		<content:encoded><![CDATA[<p>Great! Sounds like good progress&#8230;<br />
Would the scene initialization rework include the improved cleanup requirements I emailed about previously? <img src='http://www.ffilmation.org/website/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
Also, I&#8217;d be happy to run a version of the library closer to any new release to catch any FD3 related compilation errors/omissions in typing.  Just email me if you&#8217;re interested.</p>
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